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Creating Simple Roof Tiles Part 1 Print E-mail

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Majority of us archviz people encounter the roof tiles problem especially if we are not familiar with the right tools and procedures involving  3D max. In here Branko ( a.k.a. d.sign) show us his simplify method in modelling  just from a single line to a complicated roof tile. So let us now take a look and start designing our own pattern....

 


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Vray Sun and Vray Physical Camera Made Easy Print E-mail

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Vray Sun and Vray Physical Camera works hand-in-hand to give you an accurate physical simulation for your rendering composition base on sun location and real camera parameters. In here Neil Cristobal a.k.a. 'Bokkins' shared us a simplified and easy step procedures of the  workflow.

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Creating A Winter Scene Print E-mail

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Using Particles in 3D Max gives you a dozen of ideas to create something like snow, rain, wind, fires, and more. It have a great flexibilities and simple approach.. In here, I want to share my work flow on how to create a winter scene using one of these particles as a snow.

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Creating Waterfalls Tutorial Print E-mail

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  Waterfalls in your scene or even in your animation adds a stunning effect to your works. Creating it in 3D programs is a long dream and a challenge to many artist. In this tutorial I would like to show my work flow on how to create  a waterfalls with the use of 3DMax particles sytems.

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Creating A Self Illuminated Object Print E-mail

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I want  to share  my simple workflow on how to create an illuminated object like flourescent lamp using vray material wrapper.

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Faking Mist/Fog in PhotoShop Print E-mail

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This is a simple tutorial for creating mist effect on a rendered image using Photoshop. It is based on the method Aaron Coon showed in his Architectural Wonder II contest entry.

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