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Animations - Choreographers Studio 3D or traditional animations, animated shorts created by our users. WIP's

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  #1 (permalink)  
Old 08-10-2005, 11:35 AM
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I finished a new movie

Hello, everyone

I have finished a new movie. Its name is Biohazard or Resident Evil. I very like play this game.
This movie is about a soldier fight with some corpses and big spider.
At last the soldier drive a tank to escape from this evil city.
By the way, some blood in this film.
Welcome to download it, Thank you.

http://www.turbosquid.com/FullPrevie....cfm/ID/272398
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Old 08-11-2005, 03:07 AM
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Evepe, you are becoming quite the producer. The environments are good and so is a lot of your animation. If you added some upper body movement to the soldier and watched the foot slipping, it would be even better! You will have to tell us about the process of creating your movies. Are you doig all the level design and modeling? What program are you using to animate your characters and render out the movie? You continue to advance in your craft, you should be putting together your demo reel and getting professional advice. I would think doing something totally original would also gain bonus points in the eyes of the game companies. Good luck and thanks for sharing!
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Old 08-11-2005, 05:36 AM
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Oh, thank you for your advice indeed.
er, yes, His foot look a little strange, Hope it isn't very bad.
I use Ulead VideoStudio to process my movie and I use FFD to let my models move( I think this way is easy)
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Old 08-11-2005, 06:07 AM
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What is FFD? Sorry I haven't watched the movie, my connection is too slow.
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Old 08-11-2005, 06:27 AM
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Oh, FFD means "Free Form Deformers"
It is in 3ds Max.
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Old 08-11-2005, 12:24 PM
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the models of movie

Hello,

These are some pictures about the low poly persons and tank of the movie
Have a look, Please give me some advice, Thank you!
Attached Thumbnails
i-finished-new-movie-m1.jpg  i-finished-new-movie-j.jpg  i-finished-new-movie-s-.jpg  
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Old 08-11-2005, 08:32 PM
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Evepe,
I think you should be rigging your characters to animate, it will give you a lot of control and you could start applying motion capture to them at times. Just my two cents worth. I would imagine potential employers would want to see you use a rig of some sort.

If you want to be an animator and not just a modeler, I suggest you make up a unique character, a charicature of sorts I think is the most effective and you don't have to be 100% realistic. Take this character and do a little skit similar to the little shorts Pixar does, showing humor and lots of character. I think that would help showcase yourself as an artist and animator, for what it is worth.
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Old 08-12-2005, 01:35 AM
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Oh, thank you. But I real bad at animate. Because I spend all the time to modeling.
Because I can't use Bone system, So I use a wrong way to let my persons move, Such as FFD, I only want to make an interesting movie to see.
By the way, Could you tell me what do you think of the movie scene, Because I don't often make building model, So I would like to know it's level.
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  #9 (permalink)  
Old 08-12-2005, 02:44 AM
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The scene is good, it looks kind of like you are using an older game to animate a story. With the advances in technology I think game companies are looking for work comparable to the stuff on the market, so you could improve the animation and lighting perhaps to make your demo reel really impress possible imployers. The scenes are very large and comprehensive and that is a lot of work, a lot of what you are doing is real good, just tweaking it and bringing it up to the next level will help you out in your journey to work in the industry. I think I liked your last animation more than this one, I think things worked better in that one, but this one was more ambitious. Each time I see that you are growing as an artist, I just think you need to step out of your comfort zone and switch up on the themes and subject matter to show off more versitility. IMHO.

It is nice work and you are doing great, I just think you should learn how to rig and do some character developement to round out your skills
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Old 08-12-2005, 06:29 AM
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Oh, Thank you for your reply very much.
I think if I want to improve animate skill, I must to familiar with how does a real human move, it is not easy I think. But I'll try to improve it. I think if I change a little, such as change walk speed more quickly, the movie will looks much better...
excuse me , I very want to know that Have you play or known Resident Evil,
I think this is a very exciting game , many 3d artists want to imitate it.
include me

Last edited by evepe; 08-12-2005 at 08:48 AM.
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