Main Site
Forum Portal
Forums
Gallery
Awards
Links Directory
Link to Us
Advertising
Resources

Gallery

Links

Resources

Site Sponsors:
Boxx Technology
aXYZ-Design
Vray for C4D
Thea Render
finalRender
GrowFX
Lumen RT
iToo Software
Maxwell Render
Epictor
Motiva Colimo
IntroVisual
AmbientLight
Rhino I/O
Site Affiliates:
3DA-Studio - 3D Architectural Rendering and Visualization Services
Digital Sweatshop - Digital Artist Social Network
Mr Materials - Best free mental ray materials and tutorials
CGarchitect Site
CADTutor - the best free tutorials on the web
3DXO - The finest 3D Resources
Ultimate 3D Links
Advertisers:
   
   
Results 1 to 7 of 7
Like Tree1Likes
  • 1 Post By O'Neill

Thread: First person style animation

          
    Bookmark and Share    
   
  1. #1
    O'Neill's Avatar
    O'Neill is offline Intern
    Join Date
    Nov 2011
    Location
    Augusta, GA USA
    Posts
    143
    Images
    2
    Rep Power
    2

    First person style animation

    For a while now, I have been a fan of the Nintendo game series, Metroid. Im sure some of you have probably heard of it. A few years ago Nintendo came out with a new Metroid release that was first person style instead of the classic side scrolling game. I thought it would be cool to build my own game environment and animate a camera walking through it to simulate the Metroid environment.

    All of this was done in Cinema 4D. The character model in this was one I found online that had been ripped from the actual game, however I had to rig it and animate it. The first person view was a simple camera that I animated to fly around giving the appearance of watching from the characters view.

    The environment was all baked. I used global illumination and baked it into the UV map which made rendering a lot faster.

    AubreyM likes this.

  2. #2
    Rod's Avatar
    Rod
    Rod is online now Super Moderator
    Join Date
    Aug 2007
    Location
    Grand Junction, CO
    Posts
    2,598

    Awards Showcase

    Images
    1
    Rep Power
    32

    Re: First person style animation

    That's really cool, quite a project, bet it was a real time consumer! A whole bunch of detail, and creativity. Good job!
    "Where the spirit does not work with the hand, there is no art. " Leonardo da Vinci

  3. #3
    AubreyM's Avatar
    AubreyM is offline Moderator
    Join Date
    Jan 2011
    Location
    Kitchener Ontario Canada
    Posts
    758
    Images
    2
    Rep Power
    9

    Re: First person style animation

    Great job on the animation! I love the HUD and the reflections of the character. I know how much work a project like this can be.
    Thanks for posting it


    The enemy of good is better.

  4. #4
    O'Neill's Avatar
    O'Neill is offline Intern
    Join Date
    Nov 2011
    Location
    Augusta, GA USA
    Posts
    143
    Images
    2
    Rep Power
    2

    Re: First person style animation

    Thanks guys! Yes, this project was a lot of work for one person but I had a lot of fun making it. Took me about 2 weeks to do the entire thing.

  5. #5
    Russell L. Thomas's Avatar
    Russell L. Thomas is offline TheAllusionist
    Join Date
    Jan 2004
    Location
    Yakima, Washington, United States
    Posts
    9,967
    Follow Russell L. Thomas On Twitter Add Russell L. Thomas on Facebook Add Russell L. Thomas on Google+
    Add Russell L. Thomas on Linkedin
    Images
    44
    Rep Power
    10

    Re: First person style animation

    two weeks for all of that work is pretty damn good, very nice work, great level design and I agree the characters reflection in the helmet glass was a very nice affect.

  6. #6
    O'Neill's Avatar
    O'Neill is offline Intern
    Join Date
    Nov 2011
    Location
    Augusta, GA USA
    Posts
    143
    Images
    2
    Rep Power
    2

    Re: First person style animation

    Thanks Russell!

  7. #7
    theanimationspot is offline Interior Desecrator
    Join Date
    Apr 2012
    Posts
    2
    Rep Power
    0

    Thumbs up Re: First person style animation

    Quote Originally Posted by O'Neill View Post
    For a while now, I have been a fan of the Nintendo game series, Metroid. Im sure some of you have probably heard of it. A few years ago Nintendo came out with a new Metroid release that was first person style instead of the classic side scrolling game. I thought it would be cool to build my own game environment and animate a camera walking through it to simulate the Metroid environment.

    All of this was done in Cinema 4D. The character model in this was one I found online that had been ripped from the actual game, however I had to rig it and animate it. The first person view was a simple camera that I animated to fly around giving the appearance of watching from the characters view.

    The environment was all baked. I used global illumination and baked it into the UV map which made rendering a lot faster.

    That's a really good animation. Such a good efforts Keep it up O'Neill.

    -------------------------------------------------------------------------
    Adam K - The Animationspot - A leading Animation Company in USA. For more information visit our website.

Chatbox > General Channel

Empty the chat input field
Loading ...
MGC Chatbox Evo v3.2.3 by MGC © 2008-2012
General help
The MGC Chatbox Evo is really easy to use

You can :
  1. Send chats : you just have to enter the text in the dedicated input field and then to validate it by pushing the return key ou by clicking on the OK button.
  2. Format the chats :
  3. once you un-collapse the chatbox formatting toolbar by clicking on the BBCode button, you have access to different formatting options for your chats. You can format a chat by selecting a part (or the totality) of it and then select one of the buttons/list. You can also add empty formatting tags by selecting nothing and clicking one of the buttons/menu thus allowing you to add the chat text afterwards between these tags.*
  4. Access to the different channels : you can have access to different channels restricted to only some usergroupds or for specifics use of the chatbox. The different channels are accessible from the buttons on the left of the chatbox.*
  5. Edit your chats (or others chats) : the edition of a chat can be done by a simple double-click on it.*
  6. Use specific commands : some commands can be accessible in the chatbox depending on the will of the administrator(s) of your forum. These commands let you execute specific actions of formatting, management, etc... You will herebelow the information on the command which are accessible to you. You must notice that you are not forced to use the command prefixes (/command_name) when you use them in the channel they are attached to (except in the general channel).*
* : Depending on the settings chosen by the administrator(s) of the forum, you might not have access to all these features.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •