Main Site
Forum Portal
Forums
Gallery
Links
Awards
Site Sponsors:
Got3D
3DA-Studio
Site Affiliates:
MrMaterials - mental ray materials repository
CGarchitect Site
3DXO - The finest 3D Resources
EnjoyCG
MAXWELL RENDER dot it
Ultimate 3D Links
CG Pinoy
 
MrMaterials_Marquee  
 

Portal Forums Gallery Links Awards Main Site Staff
Go Back   3DAllusions - Visualizing Possiblities! > Works In Progress > Architectural Designs - On the Drawing Board

Notices

Architectural Designs - On the Drawing Board Post your Architectural Work In Proggress Here. Display what is on your drawing board so to speak to show off and obtain constructive criticism.

Reply
 
Thread Tools
  #1 (permalink)  
Old 02-20-2008, 12:54 AM
Rod's Avatar
Rod Rod is offline
Moderator
3D Fanatic
Points: 4,670, Level: 16 Points: 4,670, Level: 16 Points: 4,670, Level: 16
Activity: 100% Activity: 100% Activity: 100%
 
Join Date: Aug 2007
Location: Grand Junction, CO
Posts: 705
Thanks: 31
Thanked 55 Times in 39 Posts
Rep Power: 9
Rod will become famous soon enough

Awards Showcase
Diplomat Moderation Merit 
Total Awards: 3

Desert Body Shop

http://www.blurringreality.com/images/wosm.jpg

This is orthopedic and sports medicine/office building that I am working on and was hoping to get some C&C on it at this early stage. Still lots of plants are going in and I still need some "life" I think.....
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote

  #2 (permalink)  
Old 02-20-2008, 02:15 AM
TheAllusionist's Avatar
Founder
Points: 81,305, Level: 69 Points: 81,305, Level: 69 Points: 81,305, Level: 69
Activity: 100% Activity: 100% Activity: 100%
 
Join Date: Jan 2004
Location: Seattle, WA USA - Northwest
Posts: 7,555
Thanks: 368
Thanked 3,066 Times in 2,934 Posts
Images: 30
Rep Power: 10
TheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond repute
Send a message via AIM to TheAllusionist Send a message via MSN to TheAllusionist Send a message via Skype™ to TheAllusionist
Re: Desert Body Shop

OK, I am going to be quick, so don't take comments as rude, I just have time constraints. Ground items all are the major things that need TLC. Some design elements are a bit heavy handed and not consistant. Fascia/rake and parking stripes are very wide. Left side in shade seems not quite right, are you using global illumination? Sky seems overscaled and washed out.

It is looking good and the grass and asphalt are the two items that I think really need addresssed the other items are tweaks, I just mention the thinkness/proportions of fascia/rake and parking stripes because proportions make or break and image IMHO. The building and landscaping is working well, is is really sky and ground that strongly jump out at me. Good work and thanks for sharing.
__________________

The Opinions Expressed Here Do Not Necessarily Reflect Those of a Rational Mind ~ `'•.¸(¯`'•.¸ Russell L. Thomas¸.•'´¯)¸.•'´

3DAllusions | 3DAllusions Studio | MrMaterials
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote

  #3 (permalink)  
Old 02-20-2008, 01:36 PM
Rod's Avatar
Rod Rod is offline
Moderator
3D Fanatic
Points: 4,670, Level: 16 Points: 4,670, Level: 16 Points: 4,670, Level: 16
Activity: 100% Activity: 100% Activity: 100%
 
Join Date: Aug 2007
Location: Grand Junction, CO
Posts: 705
Thanks: 31
Thanked 55 Times in 39 Posts
Rep Power: 9
Rod will become famous soon enough

Awards Showcase
Diplomat Moderation Merit 
Total Awards: 3

Re: Desert Body Shop

Russell, as astute as your observations are I would never think of any of your comments as being rude. Thanks for your comments. I am incorporating them as this image develops. I am using GI, IM and Brute Force. I too am curious as to the shadows on the left side and as of yet I have not found the solution. There is no light source on that side, just an omni providing light only on my dome and vray sun. The material is just a simple stucco with only a bump map.
Question, the lines you pointed out near the center of the image are to represent a bus pulloff, ie no parking. Would it be your experience when you have items like that that you take "artistic liscense" and just ignore them?
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote

  #4 (permalink)  
Old 02-20-2008, 03:09 PM
Horhe's Avatar
M o d e r a t o r
Elite Artist
Points: 2,679, Level: 12 Points: 2,679, Level: 12 Points: 2,679, Level: 12
Activity: 100% Activity: 100% Activity: 100%
 
Join Date: Jan 2008
Location: Poland
Posts: 583
Thanks: 19
Thanked 25 Times in 25 Posts
Images: 2
Rep Power: 6
Horhe is on a distinguished road

Awards Showcase
Moderation Runner Up 
Total Awards: 2

Re: Desert Body Shop

2 things jump out straight away:

1) Backdrop - streched and pixelated - textured on a dome? I usually end up adding in PS.

2) Foreground grass - Pixelated - you could find a photo that matches your view and post process it in PS if you dont want to use displacement.

Other than that its a pretty nice WIP. Hope to see more as it progresses!!
Cheers!

Ps. Is that person in the vis fomr an RPC 2.5 walking library?
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote

  #5 (permalink)  
Old 02-20-2008, 04:31 PM
Rod's Avatar
Rod Rod is offline
Moderator
3D Fanatic
Points: 4,670, Level: 16 Points: 4,670, Level: 16 Points: 4,670, Level: 16
Activity: 100% Activity: 100% Activity: 100%
 
Join Date: Aug 2007
Location: Grand Junction, CO
Posts: 705
Thanks: 31
Thanked 55 Times in 39 Posts
Rep Power: 9
Rod will become famous soon enough

Awards Showcase
Diplomat Moderation Merit 
Total Awards: 3

Re: Desert Body Shop

http://www.blurringreality.com/images/wosm3.jpg

here is an update. I will need to dirty up the asphalt yet, fix more of the grass etc.

Horhe, yeah it is a RPC. she's added only for scale and will be changed. I'm in the market for both some good people and good cars, just can't decide on the brand name LOL.
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote

  #6 (permalink)  
Old 02-20-2008, 07:10 PM
Gebo's Avatar
Intern
Points: 779, Level: 6 Points: 779, Level: 6 Points: 779, Level: 6
Activity: 0% Activity: 0% Activity: 0%
 
Join Date: Dec 2007
Posts: 74
Thanks: 6
Thanked 5 Times in 4 Posts
Rep Power: 2
Gebo is on a distinguished road
Re: Desert Body Shop

looks good Rod. i notice that the direction of the shadows on the ground don't seem to match the sun in the sky. also, the tops of the lamp posts look funky and how about a little reflection to the windows? just my quick 2 cents worth.
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote

  #7 (permalink)  
Old 02-20-2008, 09:10 PM
Rod's Avatar
Rod Rod is offline
Moderator
3D Fanatic
Points: 4,670, Level: 16 Points: 4,670, Level: 16 Points: 4,670, Level: 16
Activity: 100% Activity: 100% Activity: 100%
 
Join Date: Aug 2007
Location: Grand Junction, CO
Posts: 705
Thanks: 31
Thanked 55 Times in 39 Posts
Rep Power: 9
Rod will become famous soon enough

Awards Showcase
Diplomat Moderation Merit 
Total Awards: 3

Re: Desert Body Shop

Thanks Gebo. still a ways to go. I'd like to flush it out but it'll have to wait till after my meeting. Only had 2 days to put this together from design to rendering, and that was a very fast 2 days
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote

  #8 (permalink)  
Old 02-20-2008, 10:26 PM
TheAllusionist's Avatar
Founder
Points: 81,305, Level: 69 Points: 81,305, Level: 69 Points: 81,305, Level: 69
Activity: 100% Activity: 100% Activity: 100%
 
Join Date: Jan 2004
Location: Seattle, WA USA - Northwest
Posts: 7,555
Thanks: 368
Thanked 3,066 Times in 2,934 Posts
Images: 30
Rep Power: 10
TheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond repute
Send a message via AIM to TheAllusionist Send a message via MSN to TheAllusionist Send a message via Skype™ to TheAllusionist
Re: Desert Body Shop

Quote:
Originally Posted by Rod View Post
http://www.blurringreality.com/images/wosm3.jpg

here is an update. I will need to dirty up the asphalt yet, fix more of the grass etc.

Horhe, yeah it is a RPC. she's added only for scale and will be changed. I'm in the market for both some good people and good cars, just can't decide on the brand name LOL.
Much much better in my opinion. It looks like a late afternoon shot to me with the lighting and I would definitely look into changing the sky in post production. In case you didn't know, on our main site in the resources there is a collection of 75 or so high resolution sky background textures that Paulo Barrelas took and hand corrected and enhanced in PS, all there for our members for FREE! FYI.

Comming along nicely. Sorry I have been swamped with stuff and haven't really been able to partake in the forum except to get the last challenge winners up.

Keep it up buddy!

Russell
__________________

The Opinions Expressed Here Do Not Necessarily Reflect Those of a Rational Mind ~ `'•.¸(¯`'•.¸ Russell L. Thomas¸.•'´¯)¸.•'´

3DAllusions | 3DAllusions Studio | MrMaterials
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
The Following User Says Thank You to TheAllusionist For This Useful Post:
Rod (02-20-2008)

  #9 (permalink)  
Old 02-20-2008, 10:55 PM
Rod's Avatar
Rod Rod is offline
Moderator
3D Fanatic
Points: 4,670, Level: 16 Points: 4,670, Level: 16 Points: 4,670, Level: 16
Activity: 100% Activity: 100% Activity: 100%
 
Join Date: Aug 2007
Location: Grand Junction, CO
Posts: 705
Thanks: 31
Thanked 55 Times in 39 Posts
Rep Power: 9
Rod will become famous soon enough

Awards Showcase
Diplomat Moderation Merit 
Total Awards: 3

Re: Desert Body Shop

Thanks Russell, I didn't know about the BG's how nice of Paulo and you! My collection really does suck! This is great....
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote

  #10 (permalink)  
Old 02-20-2008, 11:17 PM
d.sign's Avatar
Super Moderator
Elite Artist
Points: 29,219, Level: 41 Points: 29,219, Level: 41 Points: 29,219, Level: 41
Activity: 100% Activity: 100% Activity: 100%
 
Join Date: Jul 2005
Location: Belgrade, Serbia and Montenegro
Posts: 1,730
Thanks: 60
Thanked 486 Times in 380 Posts
Images: 22
Rep Power: 25
d.sign is a glorious beacon of lightd.sign is a glorious beacon of lightd.sign is a glorious beacon of lightd.sign is a glorious beacon of lightd.sign is a glorious beacon of light

Awards Showcase
Excellence in Participation Elite Member Selfless Dedication Appreciation Moderation 
Total Awards: 5

Re: Desert Body Shop

Second shot is looking good. You need to watch out on repetition of stone texture... there are some free samples that are very good at arroway textures and ambient light... seamless and no repeating...
The sky is still not going with the image so good... Try to set the sky as gradient in postwork, so the bottom is lighter, yelowish... than overlay that over sky photo... also there are some nice free samples around, like Russell pointed out... Look for one appropriate to your image and with lower part that is going down to horizon... cause that is visible in your shot...
Grass in foreground is to be tweaked yet, but you could add some bushes or something, add it in postwork, do not lose time to tweak it in render...
also some foreground trees/branches may be nice to frame the view...
Also, compared to the house, some trees are quite small, but they do not look like real small architectural trees... so watch out for that also... The height of such trees is normally from 7 to 12 meters... so most of them should be as high as a house itself...
Visit ambienlight.co.uk for great free samples and also afordable packs of textures/plants...
Good stuff also at Marlin studios, Got 3d and so on...
__________________
d.sign

Last edited by d.sign; 02-20-2008 at 11:20 PM.
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
The Following 2 Users Say Thank You to d.sign For This Useful Post:
Rod (02-20-2008), TheAllusionist (02-20-2008)

Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are Off
Forum Jump