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Go Back   3DAllusions - Visualizing Possibilities! > Finished Works of Art > Architectural Renderings - Architectural Visualization Showcase

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Architectural Renderings - Architectural Visualization Showcase 2D and 3D architectural visualizations. FINAL

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  #1 (permalink)  
Old 10-20-2007, 07:18 PM
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Log home

Hi all,

A log home render for a client, I am struggling to get the wood color right, and Moreover the roof looks rather plain even after displacement map was added - these were my observations on the renders. Need your C & C to improve

Done in 3ds Max 8 and v ray.

EDIT: Removed missing attachments. Neha
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Old 10-20-2007, 07:32 PM
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Re: Log home

hey kittea, i just think you should go for a darker or maybe dirtier wood, and you're right about roof, it looks not that good, will it work for you placing a regular shape instead of this one? i think it'll give a better look mixing tones from dark grey to brown and then to dark brown to get the wood make it's own statement on your project. just my POV.
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  #3 (permalink)  
Old 10-20-2007, 09:12 PM
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Re: Log home

It is looking good, the shingles are kind of tiling and they look like they are rotated 90, but I could be wrong. I think you have a handle on what to work on and the rest looks really good.
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  #4 (permalink)  
Old 10-20-2007, 09:15 PM
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Re: Log home

Darker color of the wood definitelly... The roof would look much better with non repeating texture... even plain color would be good, since you have displacement... Only other way is to model the tiles... which is possible, but painfull process...
But overall, nice work, especially on the modeling aspect and I think with little tweaking you could make it great...
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Old 10-21-2007, 10:24 AM
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Re: Log home

Hey kiittea. Looking good so far. with the wood, maybe tone down the picture map and have a less saturated diffuse colour underneth it, and maybe up the bump on it, that should help with the over saturated colour. And roof tiles are always a pain in the ass!, I used to just use a plain and picture map but now model them individually, takes a little longer but overall effect is worth it. easiest way is too make one tile, copy and make a sheet then cut it to fit your roof shape..... hope this helps, good luck with it!
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Old 10-21-2007, 12:37 PM
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Re: Log home

Thank you all for the comments and suggestions. I shall tone down the wood color. and Yeah I shall try modelling the roof as you guys suggested. shall post the updated one soon.
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Old 10-21-2007, 03:05 PM
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Re: Log home

For the classical roof tiles there are several easier methods of modeling than copying one tile... check out this one
modeling roof tiles in Max 8
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Old 10-21-2007, 03:32 PM
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Re: Log home

cool tutorial d.sign... that is kind of what I meant, but not that good at explaining things. Will give that a go at some point! good link!
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Old 10-22-2007, 06:19 AM
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Re: Log home

Very nice tut Branko.. I shall try this some time
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Old 10-22-2007, 07:06 AM
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Re: Log home

Hello Kishore, Nice work. Modeling, rendering and lighting are looks good indeed. The wooden texture is very much contrasty, you can go for bit different shades....
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