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Architectural Renderings - Architectural Visualization Showcase2D and 3D architectural visualizations. FINAL
Thanks guys...
As for the trees Kittea, there are actually several 3d trees in the scene... Some of them are even visible in the camera but in distance... Unfortunatelly, I have no 3d trees that look good enough for close up rendering. But I use them to cast shadows and make reflection... just most of them are not visible to camera... Than I put in right position the 2d tree in PS...
I agree about the deckchairs, they need some love and stand out to me a little. Your glass is very nice, a perfect balance between reflection and transparency. I'm not a huge fan of the alpha mapped branches you have used to frame the last image (looks low res) and I think that your water could be nicer. But the lighting and tone in general are awesome. Interesting that you went for a hdri instead of the vray sky, how far did you have to turn it up to get anything out of it? Or are you using a standard camera?
Thanks for the comments and critics guys! Appreciate that!
As for the lazy chairs, I kind of like them... sick and tired of wooden deck chairs anyway...
I used HDRI map and Vray camera, but with f-stop 2,4... and Vray sun intensity is lowered down to 0,02... so the HDRI work well and give me better reflections in glass than I would get from Vray sky... but also give some problems which may or may not pop up...
This is not LWF, I made this before I tried with gamma 2.2, so this is plain exponential color mapping... makes it a bit washed out, I know... I tried to compensate in Photoshop...
Branko, your grass is the envy of us all, would you mind passing along a tip or two? I would have liked to see a bit of dirt on your step stones, but what the hey, those are some stellar images you have there. Are your trees Onyx?