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Architectural Renderings - Architectural Visualization Showcase2D and 3D architectural visualizations. FINAL
It is a 3D Walkthrough animation project thats why we can't expect MR or VRay kind of rendering . It is my recent work and still working on because client need few changes on recedintial part. Whatever let me tell you something that Making this client didnt provide any elevation to me. I got the plan and an Artistic Impression. Client is satiesfied with the size and elevations because they visited my office few times during making this .
C&C Always Welcome......
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Yet all experience is an arch wherethro’ Gleams that untravell’d world, whose margin fades For ever and for ever when I move. How dull it is to pause, to make an end.....
Modeling looks good, however light could be improved, even for the scanline type of rendering... perhaps if you overlay dirt map pass... though that could take some time to render for animation...
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d.sign
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Thanks Branko for the C&C. It had taken very less time to render. Say 30 to 40 secs . I agree with you. Light can be improved. May be adding few more fill lights it will look much realistic. I dont have much knowledge use of dirt map in the rendering or lighting. Can you tell me how to use dirt map, is it free plug in of max?
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Yet all experience is an arch wherethro’ Gleams that untravell’d world, whose margin fades For ever and for ever when I move. How dull it is to pause, to make an end.....
Design changed so I had rebuild. This project have completed long time ago. I forgot to show you updates. Have a look.
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Yet all experience is an arch wherethro’ Gleams that untravell’d world, whose margin fades For ever and for ever when I move. How dull it is to pause, to make an end.....
Well the second version it is a lot better, In the first one your parking lines where way to high, you can use a simple plane line and put is s little over your pave, no casting shadows, the textures in the second revision is better too, regarding the dirt map what you can try instead is a free plug in call e-light, it give you a very nice soft shadows (a la global illuminations style), and render pretty fast to, or you can always do a AO pas and composite in AF.
Good work fella
The Following 2 Users Say Thank You to fco3d For This Useful Post:
Good stuff Neil, nice to see it progress. I still think your 3D trees are oversized or you are planting Giant Redwoods and Sequais in the area Good stuff.
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The Opinions Expressed Here Do Not Necessarily Reflect Those of a Rational Mind ~ `'•.¸(¯`'•.¸ Russell L. Thomas¸.•'´¯)¸.•'´
Wonderful project Neil, Tell Russell that we know of a special order place where 300 caliper trees are cheap... the choper needed to plant the things not so cheap LOL...
I didn't even notice them until I looked again, and yeah, they are rather large for stock plants.... can't wait to see your animation now that Russell has implimented the "movie" section!
Thanks fco3d for your suggestions. I will definitely search for e-light.
Thanks Marko. Actually this project changed several times. So it had taken long time to complete. But generally it takes 10 to 15 days single handedly maximum to complete all the modeling, texturing and lighting. Render will take different time. To render, it takes 1 min per frame in Core-2-Duo .
Russell, Agree with you. Trees are very big but you are right again because it is client's choice afterall, LOL. Overhere are banyan and pipal trees those used to be very big, huge in size. Client suggested me to make that kind of trees. I had provided them small trees but they didnt like. Thank you very much for your suggestions
Thanks Rod , I will definitely post my animation soon .
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Yet all experience is an arch wherethro’ Gleams that untravell’d world, whose margin fades For ever and for ever when I move. How dull it is to pause, to make an end.....