Main Site
Forum Portal
Forums
Gallery
Links
Awards
Site Sponsors:
Got3D
3DA-Studio
Site Affiliates:
MrMaterials - mental ray materials repository
CGarchitect Site
3DXO - The finest 3D Resources
EnjoyCG
MAXWELL RENDER dot it
Ultimate 3D Links
CG Pinoy
 
3DAstudio  
 

Portal Forums Gallery Links Awards Main Site Staff
Go Back   3DAllusions - Visualizing Possiblities! > Finished Works of Art > Architectural Renderings - Architectural Visualization Showcase

Notices

Architectural Renderings - Architectural Visualization Showcase 2D and 3D architectural visualizations. FINAL

Reply
 
Thread Tools
  #1 (permalink)  
Old 04-05-2008, 08:14 AM
neil's Avatar
Super Moderator
3D Fanatic
Points: 11,320, Level: 25 Points: 11,320, Level: 25 Points: 11,320, Level: 25
Activity: 100% Activity: 100% Activity: 100%
 
Join Date: May 2006
Location: Kolkata, India
Posts: 1,663
Thanks: 92
Thanked 160 Times in 130 Posts
Images: 3
Rep Power: 20
neil has a spectacular aura aboutneil has a spectacular aura about

Awards Showcase
Diplomat Excellence in Participation Moderation 
Total Awards: 3

Send a message via Yahoo to neil
Animation Walkthrough

It is a 3D Walkthrough animation project thats why we can't expect MR or VRay kind of rendering . It is my recent work and still working on because client need few changes on recedintial part. Whatever let me tell you something that Making this client didnt provide any elevation to me. I got the plan and an Artistic Impression. Client is satiesfied with the size and elevations because they visited my office few times during making this .
C&C Always Welcome......
Attached Thumbnails
animation-walkthrough-1.jpg  animation-walkthrough-2.jpg  animation-walkthrough-3.jpg  animation-walkthrough-4.jpg  

animation-walkthrough-5.jpg  animation-walkthrough-6.jpg  
__________________
Yet all experience is an arch wherethro’ Gleams that untravell’d world, whose margin fades For ever and for ever when I move. How dull it is to pause, to make an end.....
....Ulysses of Alfraid Tennyson
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote

  #2 (permalink)  
Old 04-05-2008, 10:00 AM
d.sign's Avatar
Super Moderator
Elite Artist
Points: 29,219, Level: 41 Points: 29,219, Level: 41 Points: 29,219, Level: 41
Activity: 100% Activity: 100% Activity: 100%
 
Join Date: Jul 2005
Location: Belgrade, Serbia and Montenegro
Posts: 1,730
Thanks: 60
Thanked 486 Times in 380 Posts
Images: 22
Rep Power: 25
d.sign is a glorious beacon of lightd.sign is a glorious beacon of lightd.sign is a glorious beacon of lightd.sign is a glorious beacon of lightd.sign is a glorious beacon of light

Awards Showcase
Excellence in Participation Elite Member Selfless Dedication Appreciation Moderation 
Total Awards: 5

Re: Animation Walkthrough

Modeling looks good, however light could be improved, even for the scanline type of rendering... perhaps if you overlay dirt map pass... though that could take some time to render for animation...
__________________
d.sign
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
The Following User Says Thank You to d.sign For This Useful Post:
anonyma (08-13-2008)

  #3 (permalink)  
Old 04-06-2008, 08:54 AM
neil's Avatar
Super Moderator
3D Fanatic
Points: 11,320, Level: 25 Points: 11,320, Level: 25 Points: 11,320, Level: 25
Activity: 100% Activity: 100% Activity: 100%
 
Join Date: May 2006
Location: Kolkata, India
Posts: 1,663
Thanks: 92
Thanked 160 Times in 130 Posts
Images: 3
Rep Power: 20
neil has a spectacular aura aboutneil has a spectacular aura about

Awards Showcase
Diplomat Excellence in Participation Moderation 
Total Awards: 3

Send a message via Yahoo to neil
Re: Animation Walkthrough

Thanks Branko for the C&C. It had taken very less time to render. Say 30 to 40 secs . I agree with you. Light can be improved. May be adding few more fill lights it will look much realistic. I dont have much knowledge use of dirt map in the rendering or lighting. Can you tell me how to use dirt map, is it free plug in of max?
__________________
Yet all experience is an arch wherethro’ Gleams that untravell’d world, whose margin fades For ever and for ever when I move. How dull it is to pause, to make an end.....
....Ulysses of Alfraid Tennyson
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote

  #4 (permalink)  
Old 08-11-2008, 08:24 AM
neil's Avatar
Super Moderator
3D Fanatic
Points: 11,320, Level: 25 Points: 11,320, Level: 25 Points: 11,320, Level: 25
Activity: 100% Activity: 100% Activity: 100%
 
Join Date: May 2006
Location: Kolkata, India
Posts: 1,663
Thanks: 92
Thanked 160 Times in 130 Posts
Images: 3
Rep Power: 20
neil has a spectacular aura aboutneil has a spectacular aura about

Awards Showcase
Diplomat Excellence in Participation Moderation 
Total Awards: 3

Send a message via Yahoo to neil
Re: Animation Walkthrough

Design changed so I had rebuild. This project have completed long time ago. I forgot to show you updates. Have a look.
Attached Thumbnails
animation-walkthrough-aerial-inside-2.jpg  animation-walkthrough-camera-01-.jpg  animation-walkthrough-camera-01-b.jpg  animation-walkthrough-camera-01-c.jpg  

animation-walkthrough-camera-2.jpg  animation-walkthrough-camera-2-d.jpg  animation-walkthrough-camera-04.jpg  animation-walkthrough-camera-11-b.jpg  

__________________
Yet all experience is an arch wherethro’ Gleams that untravell’d world, whose margin fades For ever and for ever when I move. How dull it is to pause, to make an end.....
....Ulysses of Alfraid Tennyson
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote

  #5 (permalink)  
Old 08-11-2008, 02:56 PM
fco3d's Avatar
Interior Desecrator
Points: 962, Level: 7 Points: 962, Level: 7 Points: 962, Level: 7
Activity: 0% Activity: 0% Activity: 0%
 
Join Date: Dec 2007
Posts: 28
Thanks: 0
Thanked 8 Times in 6 Posts
Rep Power: 0
fco3d is on a distinguished road
Re: Animation Walkthrough

Well the second version it is a lot better, In the first one your parking lines where way to high, you can use a simple plane line and put is s little over your pave, no casting shadows, the textures in the second revision is better too, regarding the dirt map what you can try instead is a free plug in call e-light, it give you a very nice soft shadows (a la global illuminations style), and render pretty fast to, or you can always do a AO pas and composite in AF.

Good work fella
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
The Following 2 Users Say Thank You to fco3d For This Useful Post:
anonyma (08-13-2008), neil (08-13-2008)

  #6 (permalink)  
Old 08-11-2008, 05:03 PM
marko04's Avatar
Intern
Points: 1,162, Level: 7 Points: 1,162, Level: 7 Points: 1,162, Level: 7
Activity: 0% Activity: 0% Activity: 0%
 
Join Date: May 2008
Location: Novi Sad, Serbia
Posts: 104
Thanks: 36
Thanked 22 Times in 12 Posts
Rep Power: 2
marko04 is on a distinguished road

Awards Showcase
Appreciation 
Total Awards: 1

Re: Animation Walkthrough

Good work Neil... It is very elaborate...
How long have you been working on it?
__________________
"Imagination is more important than knowledge" - Albert Einstein
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote

  #7 (permalink)  
Old 08-11-2008, 07:20 PM
TheAllusionist's Avatar
Founder
Points: 81,305, Level: 69 Points: 81,305, Level: 69 Points: 81,305, Level: 69
Activity: 100% Activity: 100% Activity: 100%
 
Join Date: Jan 2004
Location: Seattle, WA USA - Northwest
Posts: 7,555
Thanks: 368
Thanked 3,066 Times in 2,934 Posts
Images: 30
Rep Power: 10
TheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond repute
Send a message via AIM to TheAllusionist Send a message via MSN to TheAllusionist Send a message via Skype™ to TheAllusionist
Re: Animation Walkthrough

Good stuff Neil, nice to see it progress. I still think your 3D trees are oversized or you are planting Giant Redwoods and Sequais in the area Good stuff.
__________________

The Opinions Expressed Here Do Not Necessarily Reflect Those of a Rational Mind ~ `'•.¸(¯`'•.¸ Russell L. Thomas¸.•'´¯)¸.•'´

3DAllusions | 3DAllusions Studio | MrMaterials
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote

  #8 (permalink)  
Old 08-11-2008, 09:39 PM
Rod's Avatar
Rod Rod is offline
Moderator
3D Fanatic
Points: 4,670, Level: 16 Points: 4,670, Level: 16 Points: 4,670, Level: 16
Activity: 100% Activity: 100% Activity: 100%
 
Join Date: Aug 2007
Location: Grand Junction, CO
Posts: 705
Thanks: 31
Thanked 55 Times in 39 Posts
Rep Power: 9
Rod will become famous soon enough

Awards Showcase
Diplomat Moderation Merit 
Total Awards: 3

Re: Animation Walkthrough

Wonderful project Neil, Tell Russell that we know of a special order place where 300 caliper trees are cheap... the choper needed to plant the things not so cheap LOL...
I didn't even notice them until I looked again, and yeah, they are rather large for stock plants.... can't wait to see your animation now that Russell has implimented the "movie" section!
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote

  #9 (permalink)  
Old 08-11-2008, 11:06 PM
TheAllusionist's Avatar
Founder
Points: 81,305, Level: 69 Points: 81,305, Level: 69 Points: 81,305, Level: 69
Activity: 100% Activity: 100% Activity: 100%
 
Join Date: Jan 2004
Location: Seattle, WA USA - Northwest
Posts: 7,555
Thanks: 368
Thanked 3,066 Times in 2,934 Posts
Images: 30
Rep Power: 10
TheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond repute
Send a message via AIM to TheAllusionist Send a message via MSN to TheAllusionist Send a message via Skype™ to TheAllusionist
Re: Animation Walkthrough

I believe his client wants the big trees, so he bought an old USSR surplus 'Hind' helecopter and just provided what they wanted
__________________

The Opinions Expressed Here Do Not Necessarily Reflect Those of a Rational Mind ~ `'•.¸(¯`'•.¸ Russell L. Thomas¸.•'´¯)¸.•'´

3DAllusions | 3DAllusions Studio | MrMaterials
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote

  #10 (permalink)  
Old 08-12-2008, 04:57 PM
neil's Avatar
Super Moderator
3D Fanatic
Points: 11,320, Level: 25 Points: 11,320, Level: 25 Points: 11,320, Level: 25
Activity: 100% Activity: 100% Activity: 100%
 
Join Date: May 2006
Location: Kolkata, India
Posts: 1,663
Thanks: 92
Thanked 160 Times in 130 Posts
Images: 3
Rep Power: 20
neil has a spectacular aura aboutneil has a spectacular aura about

Awards Showcase
Diplomat Excellence in Participation Moderation 
Total Awards: 3

Send a message via Yahoo to neil
Re: Animation Walkthrough

Thanks Everybody

Thanks fco3d for your suggestions. I will definitely search for e-light.

Thanks Marko. Actually this project changed several times. So it had taken long time to complete. But generally it takes 10 to 15 days single handedly maximum to complete all the modeling, texturing and lighting. Render will take different time. To render, it takes 1 min per frame in Core-2-Duo .

Russell, Agree with you. Trees are very big but you are right again because it is client's choice afterall, LOL. Overhere are banyan and pipal trees those used to be very big, huge in size. Client suggested me to make that kind of trees. I had provided them small trees but they didnt like. Thank you very much for your suggestions

Thanks Rod , I will definitely post my animation soon .
__________________
Yet all experience is an arch wherethro’ Gleams that untravell’d world, whose margin fades For ever and for ever when I move. How dull it is to pause, to make an end.....
....Ulysses of Alfraid Tennyson
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote