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Architectural Renderings - Architectural Visualization Showcase 2D and 3D architectural visualizations. FINAL

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Old 04-28-2005, 05:18 AM
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Talking Morning Scene: Mid-rise residence

Hello People!!! This is just fresh from the oven. C and Cs are most welcome.

Architecture is not mine... another rendering commission.

Colored Version:



B/W version:

http://www.md8solutions.com/darock/L...xteriorb&w.jpg

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Old 04-28-2005, 05:34 AM
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Looks pretty good, I will make a couple comments on the entourage and texturing, to provide CC.

I don't like the stone pattern, it is working well on the bottom right base but seems flat or stretched in other areas, just a personal opinion. The woman in the center seems to have have its lightsource opposite the scene. The nearest car image seems pixelated and not of the same quality as the rest of the scene.

That is about it otherwise looks good renderwise. I think having ivy can really enhance a landscape, you might have more creeping down the rock wall at a real random interval, it looks good and more might even look better Thanks for sharing this with us.
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Old 04-28-2005, 05:57 AM
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Thanks for the quick reply. I really appreciate it.

Yes you are right russell, im having problem with that stone pattern. im just mixing some bmps and got that. however,i will try to find a better texture for that. Or i could add some noise in the bmp parameter as well.

The woman on the center is "bad girl", hehehe. im having problems with that indeed. most of my human entourage are RPCs and Bad girl is just an image, i really have a hard time in matching the ilumination of bmp ppl.

Regarding the foreground car, im thinking of replacing it. its RPC, i think that is why it is a bit pixelated. how about if i blurr it a little to introduce a little DOF? what do you think?

The creeping plants on the other hand is composed so its easier to edit and i will try to randomize it more.

Ill try to upload any revisions,soon. ill present this first to the client and wait for his additional input.

Thanks for the c&c.

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Old 04-28-2005, 06:01 AM
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I like your taste in bad girsl Yes, some blurring may help the car out and it could be as easy and using the blurring tool in PS. Keep up the great work!
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Old 05-06-2005, 06:59 AM
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Nice image Rock. A few things though. The shadows seem too harsh. Maybe a little blurring would bring out an easy contrast, that is too strong right now. I understand it is mid-morning and all. Just a thought. Other than that, great modeling. What was the poly count on this thing? By the way, what software and system specks do you have?

Good job.
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Old 05-06-2005, 08:45 AM
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Civic... i was able to revise it but however failed to bring it here in the office to upload an update. Yes there is a very strong contrast on the image. I was hoping that the scene would look like a little bit in the early morning. Thanks for the crit, ill take note of it.

Regarding the poly count, i really dont have that in mind. However this was all modelled by means of solids and some meshes. But i think the poly count wasnt that much. For the modelling i used AutoCAD and 3dsMAX, for the render and postcompositing, VRAY and PS. My System is an Athlon64 3200 w/ 1Ghz RAM.
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Old 05-06-2005, 11:28 AM
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Thanks for the info Rock. Keep em coming man.
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