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CG Artwork - Digital Showcase2D & 3D computer graphic images that don't fit within the other catagories. FINAL
This is made for Lighting Challenge in CGSociety. How do you like it?
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Yet all experience is an arch wherethro’ Gleams that untravell’d world, whose margin fades For ever and for ever when I move. How dull it is to pause, to make an end.....
Yet all experience is an arch wherethro’ Gleams that untravell’d world, whose margin fades For ever and for ever when I move. How dull it is to pause, to make an end.....
__________________ http://pra-seth.3dup.net
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"There is no possibility of cheating in art. It is either good or bad."
thats good going neil....
i do agree with speedline, on a more reflective plate. i would personaly have it more towards white in color, but thats a personal opinion.
a lil tweaking for that dark grape at the left, it wont stay on that slope like this.
First off real good work. The apple could use some specular, but to me the orange needs more work, the color seems just a bit off and it could use more specular, but the rest of the fruit is fantastic. I agree that the plate color and even the cloth is muting the image a bit, might reconsider them, but like I said the fruit is looking great!
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The Opinions Expressed Here Do Not Necessarily Reflect Those of a Rational Mind ~ `'•.¸(¯`'•.¸ Russell L. Thomas¸.•'´¯)¸.•'´
Pretty Nice work Neil ... The Fruits a looking great .. I guess u might tweak up ur lighting a little and yes as everyone said about the plate and cloth to make it a terrific image .. one again nice work
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"Giving up smoking is the easiest thing in the world. I know because I've done it thousands of times."
Thanks Pradipta, Waheed, Russel and Kittea for your suggestions and comments.
Yes I also agree with you people about the plate and cloth material. I will change and show the update very soon and yes the colour of the orange have to modify bit.
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Yet all experience is an arch wherethro’ Gleams that untravell’d world, whose margin fades For ever and for ever when I move. How dull it is to pause, to make an end.....
I think the banana looks great, as do the grapes, but the grapes and cherries could use some SSS. IMO specular is wrong for the apple, it looks as though someone has just polished it before eating and not as it would in a bowl. Muted blurry reflections would possibly be more realistic, though this will increase render times. Don't overdo the samples too much though as the grainy look will simulate the slight bumpiness of apple skin.
For the orange I think that using the bump map to tone the spec/reflections in the pits/troughs, maybe even the colour as well, would be the right way to go.
Fantastic work, can't wait to see it finished .
Hey Tom, Thanks for your support and Suggestions. I will post the update as soon as possible ......
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Yet all experience is an arch wherethro’ Gleams that untravell’d world, whose margin fades For ever and for ever when I move. How dull it is to pause, to make an end.....