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Character Creation - The Body Shop Character development forum for users to post and recieve critiques! WIP's

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  #21 (permalink)  
Old 03-04-2009, 01:43 PM
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Re: heavy guy study

Perphaps you could approach the ropes that tie the hood as a different entity? Model them as mesh and import to MD? A simple spline with thickness added in the rendering tab would do IMO.
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  #22 (permalink)  
Old 03-04-2009, 01:48 PM
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Re: heavy guy study

agree, i was just looking at that myself. i'm also looking for a good logo to apply on the sweats. "Going down, linnens, kitchen supply, athletic clothing... next stop." That comment will test your age, perhaps Russell remembers the floor calls????
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Old 03-04-2009, 01:50 PM
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Re: heavy guy study

Thats NOT in the rendering tab but in the spline rendering tab. Ive seen the floor calls in old movies, only there though.
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Old 03-07-2009, 11:16 AM
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Re: heavy guy study

well i decided to go a different direction at least its nice to look at the guy smile for a change hehehe
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Old 03-07-2009, 11:41 AM
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Re: heavy guy study

Very nice rod, some really good detail.
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Old 11-15-2009, 02:20 PM
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Re: heavy guy study

Funny and good modeling
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