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Character Creation - The Body Shop Character development forum for users to post and recieve critiques! WIP's

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  #1 (permalink)  
Old 09-19-2005, 04:54 PM
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WIP-IronMan

I've been working on this Ironman on and off for a while. I hope to post a few more and better pics later. Of course I have chosen to change him up a bit with a set of optical eyes but don't fret I have made his face interchangeable with the classic Ironman face. Hope you guys like it.
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  #2 (permalink)  
Old 09-19-2005, 06:30 PM
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Cool Kadious, I don't remember the Ironman's face, but is a good start I see.
Explain me something: why do you use triangles in the poly modeling? Most of modellers advises against it, but I want to know from you.
BTW I want to see more
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  #3 (permalink)  
Old 09-19-2005, 07:40 PM
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Wink Easy

Quote:
Originally Posted by speedline
..Explain me something: why do you use triangles in the poly modeling? Most of modellers advises against it...
Well to put it simple, it's cleaner...I don't work only in triangles but if my quad isn't a true plane I will triangulate it(this will make sure you have given it the proper direction for bending or faceing). Also even if you don't see it all 3D packages will triangulate any shape you make even NURBs and Sub Ds. I would never advise against it I would recommend it because it would make your surface cleaner.
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Last edited by Kadious; 09-19-2005 at 07:41 PM. Reason: adding
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  #4 (permalink)  
Old 09-19-2005, 10:11 PM
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Looking good, Ironman was always one of my favorites. I haven't followed in a long time, but this doesn't look like the classic Tony Stark version?
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Old 09-20-2005, 06:52 AM
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Kadious: thanks for the lesson....
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  #6 (permalink)  
Old 09-20-2005, 12:58 PM
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I'm thinking I might add a bit of war machine to it but for now I'm sticking to classic drunken Tony.
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  #7 (permalink)  
Old 09-20-2005, 01:38 PM
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  #8 (permalink)  
Old 09-20-2005, 02:49 PM
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pip pip
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