Ok people, I know that the contest is just behind us, but we will not let you rest, so here is another little challenge. This is kind of continuing our interior challenge serie, after the dinning room and living room challenge we have now kitchen for you.
It is simple and minimalistic model, but we hope you will find it inspiring for light and material tests. Rules and criteria:
1. The basic shape of the room should remain the same. You can change materials as you like.
2. The basic elements distribution (island, storage main line) should remain the same. You are allowed to change material of the ellements, handles, material, type, number and position of doors/drawers/fronts, change light fixtures type and position and so on...
3. POV/camera angle - one image should be submited that is same or as close as possible to refference renders, for the sace of comparation. Other images can be with POV by your choice
4. Deadline for the challenge would be disscussed latter, but it should be within the 1-2 months.
5. the awards will be disscussed latter also, but should be some of the content that wwe will prepare for you, models or textures or simillar... and probably some surprise...
Prizes:
First Prize Winner:
Furniture model set - tulip chairs and table by Saarinen. You can see below how it looks like.
RTsquare 1.3 - GPU tech
First and second Runner ups:
RTsquare 1.3 - GPU tech, one copy each
Admin Notes:
1.) All credit for the model should go to Branko Jovanovic a.k.a. 'd.sign' when posting images using the model off site.
2.) The scene remains the property of the original artist and credit to the original artist must be included with any rendered output posted outside the site. In addition the original artist and 3DAllusions for the purpose of the challenge are the only parties authorized to distribute said material without the consent of the original artist. If you do not agree to these terms do not download the afore mentioned material.
That is for now. Different formats will be put up soon.
Here is the raw max 8 scene and max 8 scene with Vray materials
Here you have the textures used for refference renders as well as some refference images.
We hope you will enjoy this challenge too.
And there will be more after this!
Note: The following link is to a DXF version from the DWG file, it is the most compatible format we could provide and is over 3 megs so it couldn't be attached. From the inside of the room I believe all the normals are correct, from the outside it may appear as if some of the walls are missing. This is the best sollution we could come up with to resolve the problems some people are having with the model. Lets give this a try
Here are some refference images, just to get the picture. It is by all means expected to depart from this completely and give creative interpretation of the theme.
Finally note - you are free to use this scene or parts of for your tests outside this challenge, however if you post it on other sites and forums, we expect to put link to this site as a place that provided you with the content
Thanks and go for it!
Wow! we got another small challenge.
Thanks Branko for contributing this amazing scene. I like it a lot. There is so much that can be done with the scene and I am sure with the talented pool we have here we will see some fantastic renders. I will start working on it soon.
I was getting all bored after the contest...perfect timing for another challenge...can't wait to start tests on this one
Thanks a lot for the scene and textures Branko, its very generous of you to share them with the community. I'm sure we'll see many great versions of the scene soon
Thanks people,
I am glad to keep you active!
Neha, Pradipta, I look forward to see your renders!
Sjaak, welcome to this one also, your renders were delightfull in the livingroom challenge! And as for that one we will provide the alternative formats soon! Do not worry, I hope by monday there will be .3ds, .obj, .lwo and some others, just as there was last time...
Sorry for this dellay, stay tuned for the other formats of the scene...
One more note - aspect ratio of the refference images is not a standard one.
For horizontal oriented image it is 1,5 and for vertical is 0,87.
That is not strict for participants, just a guide that could be usefull. Would also make easier to compare images...
Thank You d.sing nice model, looks fantastic. I’ll check back Monday for the other format’s.
Would it be ok if it has a large Maxwell Render Watermark on the render.... just making a Funny
Thank you again have a good weekend.
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