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Go Back   3DAllusions - Visualizing Possibilities! > Contest, Challenges and Charrette's > Contest Archive > "Dream House" Contest

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"Dream House" Contest Design Your "Dream House" Contest

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  #21 (permalink)  
Old 06-21-2005, 07:17 PM
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Seamless or tileable textures will kind of work, but using them in conjuction with shaders or using shaders alone is probably one of the better ways that works with most packages. You would be amazed at what you can achieve with things like noise and marble shaders by just tweaking the colors and shininess.

If you haven't downloaded the DarkTree Simbiont (free) shader collection, I highly recommend it.

I am sure of the texture masters around here will give you even better suggestions
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  #22 (permalink)  
Old 06-21-2005, 09:55 PM
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  #23 (permalink)  
Old 06-22-2005, 12:36 AM
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Very nice updates Diego!! Keep on dude!!
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Old 06-22-2005, 08:19 AM
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Great work Diego!

It's coming along very NICE indeed! (the water feature idea is very cool)

As for the textures, I'm having the same problems... My advice to you would be - Use seamless materials as often as you can and experiment a LOT with their properties! and I do mean a LOT!
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  #25 (permalink)  
Old 06-22-2005, 03:54 PM
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Looking great dude-nice interier shot.
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  #26 (permalink)  
Old 06-22-2005, 05:47 PM
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Allusionist:
Unfortunately I use 3dViz and the Shaders you told me about only work for Max. Do you know any shaders for Viz???
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  #27 (permalink)  
Old 06-22-2005, 08:44 PM
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I installed and used the Simbiont shaders with VIZ, so they work. The latest version at the Simbiont site works with VIZ 2006 and should work for earlier versions. Did you see where someone said it specifically didn't work? I am just curious, but I would suggest installing them using the max instructions and it should all be fine, they will show up in your VIZ materials.

I am new to VIZ/MAX so I really don't know of other shaders for just VIZ, Mental Ray has a lot of available shaders, so that is another option to explore. I will be working on trying to create grass via layered shaders etc. and will pass it along if discover anything worthwhile, right now I am trying to get a good light rig in VIZ
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  #28 (permalink)  
Old 06-22-2005, 08:55 PM
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When I start insatalling the program (simbiont) it tells me that it can't find 3d studio max... I will start playing around whith other strategies for grass... will keep you guys posted
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  #29 (permalink)  
Old 06-23-2005, 05:14 AM
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I use max for rendering and simbiont is the bom.Easy to work with and gives great results,fast if you are on a deadline.
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Old 06-23-2005, 02:03 PM
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Pretty impressive i like this one a lot!
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