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Animating a falling debris(landslide effect)
i have to make an effect where i need to show a landslide effect, like some part of the moutain become loose and slides on to the road next to it, i tried the fracture reactor in 3dsmax by making a copy of a part of the mountain and cracked it manually making the chunks, the mountain and the road a rigid bodies, but the problem with the reactor is that what ever has mass will always fall straight to the ground, and more over the fracture reactor has this strange problem like after a few seconds into the simulation it explodes the chunks like in a blast sending the chunks flying in all directions, can any one out there have a better way of doing this effect or is it that i m doing the fracture process wrongly...
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