I have a problem where the background is always rendering blue with mental ray (therefor rendering everything with a blue hue). I used to use Brazil at my job but I do not have that anymore....so I want to figure out Mental Ray for Max 2009. In the environment settings everything is pure white....there are no lights in the scene and I can find no color that is blue anywhere. There are also no DOP on the camera or anything like that and I simply can not find what would be causing this.
Here is an image showing the blue background. There are no lights in the scene and I have looked everywhere for something that could change this. All the white colors are pure white/pure black in my environment settings.
With your daylight system selected and the modify panel open on the right of your screen, scroll down and make sure your skylight parameter doesn't have the sky color set to blue, is what I would suggest checking real quick and of course that the veiwport background isn't set to blue.
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I have no daylight system in the scene that I can find....or any types of lights at all. Where would I change the viewport background? It is grey as per the standard when I am looking at the viewports. Just the rendering has the blue.
Probably easiest to post the scene so someone can take a look Even if you remove most the stuff out of the scene, having something that we can render and look at settings is a lot easier than trying to second guess and ask hundreds of questions.
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There are some screenshots if you scroll up a bit.
I changed my exposure control from mr Photographic to Logarithmic and the background was white as it should be, so now I believe there is something in the mr Photographic Exposure Control settings....or something to do with that at least.
That would be the best exposure control for animation with MR right? I know Logarithmic is the best for the default scanline renderer.
These settings can also be seen if you scroll up a bit under one of my posts.