Hi all first post and noobie to MR,
So Here is an image I can only show part of to rectify my problem I will do the best I can do show you and tell you guys whats going on.
So this is the image:
img405.imageshack.us/img405/6784/probi.jpg
I have two Mr spot lights because I can't get the gold to look right, plus the material/shader I am using makes it as if the gold is see through which I do not like.
So If I place the lights correctly at certain parts these light artifacts disappear but I can't get the gold to give me that nice look.
So any help would be kick ass, please I am trying to complete this task and since I am new I need all the help I can get so I can stop bugging you all for the answer

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But to add I have been trying various methods and I am having no luck, plus the render takes about 15 mins at 640x480.
Using caustics, a glass material/shader to "cheat" the gemstone look and this gold material/tutorial:
tutorialplanet.net/2009/05/29/creating-realistic-gold-material-in-3ds-max/comment-page-1/
But it seems to only look great with sphereical objects or I am doing something wrong.