Gallery
Links
Resources
Main Site
Forum Portal
Forums
Gallery
Awards
Links
Link to Us
Advertising
Resources
Site Sponsors:
3DX Models
3DA-Studio
Digital Sweatshop
aXYZ-Design
PixPlant
Dosch Design
Wacom
Maxwell Render
Ready2Render
Site Affiliates:
MrMaterials - mental ray materials repository
CGarchitect Site
3DXO - The finest 3D Resources
EnjoyCG
MAXWELL RENDER dot it
Ultimate 3D Links
 
Digital Sweatshop  
 

Portal Forums Gallery Links Awards Main Site Staff
Go Back   3DAllusions - Visualizing Possibilities! > Software Forums > Mental Ray > MrMaterials > MrMaterials Blog

Notices

MrMaterials Blog Discussions relating to Blog topics

Reply
 
Thread Tools
  #1 (permalink)  
Old 02-07-2009, 12:07 AM
TheAllusionist's Avatar
Founder
 
Join Date: Jan 2004
Location: Seattle, WA USA - Northwest
Posts: 8,840
Thanks: 487
Thanked 3,130 Times in 2,990 Posts
Images: 43
Rep Power: 10
TheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond repute
Send a message via AIM to TheAllusionist Send a message via MSN to TheAllusionist Send a message via Skype™ to TheAllusionist
Washed out bitmaps with Logarithmic Exposure Control?

Written by Jeff Patton Thursday, 06 September 2007 14:17

If you're using logarithmic exposure control with mental ray and finding your texture bitmaps a bit washed out, then you may find this tip useful.

As the help files in 3dsmax state, you should use EITHER logarithmic exposure control OR an adjusted gamma, but not both together. But, when using the logarithmic exposure control I've found that my bitmap textures will often look washed out or lack contrast. As it turns out, the logarithmic exposure control is "acting" a bit like an adjusted gamma setting. Therefore, I realized that if I used an adjusted bitmap input gamma setting, I can get the contrast/color back in my bitmaps when using the logarithmic exposure control.

Here's some additional information to help clarify the method:

Logarithmic Exposure control with default gamma settings (click to enlarge)


Logarithmic Exposure control with an adjusted bitmap input gamma setting (click to enlarge)


As you can see in my controlled environment test scene, a bitmap input gamma setting of 1.6 seemed to work best on my monitors here. Keep in mind that you may need to use a different value for optimal results on your own monitor(s).

I'll provide the test scene I used above so you can quickly explore what value works best for you. You'll probably find a range between 1.4 and 1.8 works best, here's the test scene:
http://jeffpatton.net/Blog-images/Gamma_start.zip

IMPORTANT NOTE: I forgot to mention that due to a display issue, it's best to restart 3dsmax whenever you modify the gamma settings. If you don't there's a chance that it will not display the changes properly.

Actual Blog Entry:
Washed out bitmaps with Logarithmic Exposure Control?
__________________

To view links or images in signatures your post count must be 5 or greater. You currently have 0 posts.

The Opinions Expressed Here Do Not Necessarily Reflect Those of a Rational Mind ~ `'•.¸(¯`'•.¸ Russell L. Thomas¸.•'´¯)¸.•'´


To view links or images in signatures your post count must be 5 or greater. You currently have 0 posts.
|
To view links or images in signatures your post count must be 5 or greater. You currently have 0 posts.
|
To view links or images in signatures your post count must be 5 or greater. You currently have 0 posts.
|
To view links or images in signatures your post count must be 5 or greater. You currently have 0 posts.

Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote

CG Record Got3D 234x60 MrMaterials
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Exposure Control krakatoa Mental Ray for Max/Viz 6 06-17-2009 01:50 PM
Missing mrPhotographic exposure control NHBEY39 Max/Viz 2 04-28-2009 08:07 AM
Realistic results with the mr Photographic Exposure Control TheAllusionist MrMaterials Blog 0 02-07-2009 12:28 AM
Washed Ashore bokkins CG Artwork - Digital Showcase 7 08-21-2007 04:36 PM
Bitmaps tct70 Questions & Answers: 9 03-16-2006 01:02 PM


All times are GMT. The time now is 02:35 AM.

 

Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.2.0
Copyright 3DAllusions LLC