Main Site
Forum Portal
Forums
Gallery
Links
Awards
Site Sponsors:
Got3D
3DA-Studio
Site Affiliates:
MrMaterials - mental ray materials repository
CGarchitect Site
3DXO - The finest 3D Resources
The123D
EnjoyCG
MAXWELL RENDER dot it
Ultimate 3D Links
arTect
 
MrMaterials_Marquee  
 

Portal Forums Gallery Links Awards Main Site Staff
Go Back   3DAllusions - Visualizing Possiblities! > Resources > Tutorials

Notices

Tutorials Post tutorials and links to great tutorials here. There is no restriction to types or subject matter as long as it is useful to the community.

Reply
 
Thread Tools
  #1 (permalink)  
Old 03-16-2008, 08:29 AM
rpadc2002's Avatar
Moderator
3D Fanatic
Points: 5,152, Level: 17 Points: 5,152, Level: 17 Points: 5,152, Level: 17
Activity: 40% Activity: 40% Activity: 40%
 
Join Date: Jun 2006
Location: philippines / saudi arabia
Posts: 238
Thanks: 34
Thanked 77 Times in 49 Posts
Images: 9
Rep Power: 5
rpadc2002 will become famous soon enough

Awards Showcase
Moderation Selfless Dedication 
Total Awards: 2

Send a message via Yahoo to rpadc2002 Send a message via Skype™ to rpadc2002
Creating Neon Lights with Scanline

Creating Neon Lights with Scanline



On this tutorial, i will show you my workflow in creating /rendering neon lights with 3dMax Default scanline rendering
in just simple steps.
1. Scene preparation:
unit - meters
renderer - scanline

2. Creating a scene. First create a simple wall by dragging a plane in your front viewport. Here i created a plane with dimension 8.0m x 10.0m, and with a segment of 4 x 4.

Then i provided it with a brick maps, which is located on 3dmax default material.

Then for the neon objects, '' CREATING NEON LIGHTS with SCANLINE'' , just go to creating and modifying panel, select shapes then text. Go to your front viewport and create a text there. Then activate rendering sub menu panel, and tick the box Enable on Rendering, Enable in Viewport and Generate Mapping Coordinates. Then tick the radio button Radial and provide thickness amount and number of sides like the see figure below.



For some graphic figures (face figures) i just use line and circle with the same parameters with the text. Then go to top or left viewport and move the wall away of about 1 cm to the text and graphic figures.
Add some 3d accessories for the scene, see figure below




3. Light Preparation
Actually the scene has no lights at all. It is lighted only with the neon i created.

Here is the preparation of the materials. Press M, fo materials. Renamed it say neon green. Click on diffuse color and change it to green color ( depends on the neon color you want to make), same with the ambient color. Tick the box for self illumination. Then drag the color you make on diffuse to the color of self illumination slot.

On the browser that will appear, select Advance Material Overide. Select Keep old material as sub-material, then press ok. On the Advance Lighting Overide Material adjust the reflectance sacle to 100%, color bleed to
50%, Luminace Scale 100%. Now this the primary setup of the lights, you can adjust it as soon as it will satisfy your requirements. See figure below.


4. RenderinG Preparation
Press 8 for the environment, just leave it as it is for the meantime. Then go to Exposure control and select Automatic Exposure. Check the box for ACTIVE.

Press F10 for render Scene Dialog Box. (We will use scanline for now). Go to advance Lighting, activate radiosity. n radiosityy parameters, make the initial qualty to 75% ( adjust it to 100% later for your final scene).

Tick te box for Process refine Iterations.....
On radiosity meshing Parameters, enabled Global Subdivision Settings. Here I provide 1.0m, Then tick the box Shoot Direct Lights
On Rendering Parameters of Radiosity, tick resuse Direct Illumination from radiostiy solution. Then fired up Start to compute radiosity, wait until finish ( see my setup below)



Here is my final image


Comments and critics are always welcome!
all rights reserved:
CRETING NEON LIGHTS with SCANLINE
arch ronel ko pabico
rpadc2002@yahoo.com
__________________
arch ronel k. pabico
interior designer / 3d visualiser
my pixila artist's portfolio

Last edited by rpadc2002; 11-16-2008 at 01:49 AM. Reason: updated
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
The Following User Says Thank You to rpadc2002 For This Useful Post:
TheAllusionist (03-16-2008)

Got3D 234x60 MrMaterials
  #2 (permalink)  
Old 03-16-2008, 10:12 AM
TheAllusionist's Avatar
Founder
Points: 80,668, Level: 69 Points: 80,668, Level: 69 Points: 80,668, Level: 69
Activity: 100% Activity: 100% Activity: 100%
 
Join Date: Jan 2004
Location: Seattle, WA USA - Northwest
Posts: 7,469
Thanks: 364
Thanked 3,062 Times in 2,931 Posts
Images: 30
Rep Power: 10
TheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond repute
Send a message via AIM to TheAllusionist Send a message via MSN to TheAllusionist Send a message via Skype™ to TheAllusionist
Re: Creating Neon Lights with Scanline

Thanks buddy, next week I am supose to teach some moderators how to add content to the main site and we are going to try and get more organized and get this stuff up.
__________________

The Opinions Expressed Here Do Not Necessarily Reflect Those of a Rational Mind ~ `'•.¸(¯`'•.¸ Russell L. Thomas¸.•'´¯)¸.•'´

3DAllusions | 3DAllusions Studio | MrMaterials
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote

  #3 (permalink)  
Old 03-16-2008, 11:17 AM
rpadc2002's Avatar
Moderator
3D Fanatic
Points: 5,152, Level: 17 Points: 5,152, Level: 17 Points: 5,152, Level: 17
Activity: 40% Activity: 40% Activity: 40%
 
Join Date: Jun 2006
Location: philippines / saudi arabia
Posts: 238
Thanks: 34
Thanked 77 Times in 49 Posts
Images: 9
Rep Power: 5
rpadc2002 will become famous soon enough

Awards Showcase
Moderation Selfless Dedication 
Total Awards: 2

Send a message via Yahoo to rpadc2002 Send a message via Skype™ to rpadc2002
Re: Creating Neon Lights with Scanline

ahhh thats good. if you need a hand im willing to help. Just let me know how i can give a hand
__________________
arch ronel k. pabico
interior designer / 3d visualiser
my pixila artist's portfolio
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote

  #4 (permalink)  
Old 03-16-2008, 10:13 PM
TheAllusionist's Avatar
Founder
Points: 80,668, Level: 69 Points: 80,668, Level: 69 Points: 80,668, Level: 69
Activity: 100% Activity: 100% Activity: 100%
 
Join Date: Jan 2004
Location: Seattle, WA USA - Northwest
Posts: 7,469
Thanks: 364
Thanked 3,062 Times in 2,931 Posts
Images: 30
Rep Power: 10
TheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond reputeTheAllusionist has a reputation beyond repute
Send a message via AIM to TheAllusionist Send a message via MSN to TheAllusionist Send a message via Skype™ to TheAllusionist
Re: Creating Neon Lights with Scanline

Will do, thanks for the offer!
__________________

The Opinions Expressed Here Do Not Necessarily Reflect Those of a Rational Mind ~ `'•.¸(¯`'•.¸ Russell L. Thomas¸.•'´¯)¸.•'´

3DAllusions | 3DAllusions Studio | MrMaterials
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote

Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Creating Waterfalls Tutorial rpadc2002 Tutorials 7 08-18-2008 05:20 PM
Creating Self Illuminating Materials ( Flourescent Lamp) rpadc2002 Tutorials 0 03-25-2008 01:37 PM
creating alpha masks and removing texture backgrounds in photoshop d.sign Tutorials 6 06-30-2007 09:20 PM
scanline no radiosity raytracer Vehicle Designs - The Showroom 6 05-23-2007 08:48 AM
Lights"herstal" snippsat Architectural Renderings - Architectural Visualization Showcase 6 11-11-2006 06:57 PM


All times are GMT. The time now is 08:02 AM.

 

Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.2.0
Copyright 3DAllusions LLC