Artist Spotlight - Aaron Coon
3DAllusions is delighted to Spotlight our good friend and moderator at VizDepot, Aaron Coon. Aaron qualified as a finalist/participant in last years AVC and just got selected for Expose.
Name: Aaron Coon
Nick on the web: aaron-cds
Location: Arlington Heights, Illinois - United States
I was born in 1974 in Peoria, Illinois. At a young age, I knew I wanted to be an architect. In 1996, I graduated from Architecture school with a four-year degree from the University of Illinois at Urbana-Champaign. I began working in the Chicago area after graduation. It wasn’t long before I got involved in 3d rendering.
As an architect and designer, computer graphics has played a significant role in communication with clients and associates. Early in my career I learned to represent the finished designs with photo-realistic renderings. As I progressed in learning the technology and the art of 3d rendering, my personal needs changed. I left the office in downtown Chicago to work as an architect in a suburban firm that was much closer to home. I spent three years at this firm without completing a single 3d rendering. My principle role focused on schematic design and production drawings.
After three years away from 3d rendering, a friend of mine, who still worked at my old firm, told me "Big 3d Company X" isn't returning our phone calls. Seeing the open door, I set into motion discussions with the owners of my old firm that would result in a year long contract to do 3d renderings for them and their clients. During this year, I was able to do the work from home and build up my skills and my marketing portfolio. I spent the first part of the year becoming familiar with global illumination, glossy reflections and many other new areas of 3d. After the contract was over in November of 2006, Conceptual Design Studio was officially launched.
When I first started in 3d, I worked with 3d Studio Viz R3. My previous workflow was modeling in AutoCAD with solids, rendering with scanline and pasting in entourage in Photoshop. I had a lot of catching up to do. I started using Mental Ray with 3d Studio Viz 2006 for the exterior renderings. When I was given the task of completing an interior rendering, I invested in VRay, which at the time was less intimidating than taking on the MR beast that shipped with Viz 2006. I've developed my skills on interiors and exteriors with VRay. I've also attained a greater appreciation for the art of modeling, texturing and lighting. In order to get closer to my goal of photo-realism, my focus is on learning new techniques, observing real world lighting and materials, and studying professional architectural photography.