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LightWork Design releases LightWorks 7.8

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LightWorks 7.8 is to improve the accuracy, performance and the ease-of-use of lighting...

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LightWork Design is committed to providing customers with maximum performance, quality and cost-efficiency.

The main focus of the release of LightWorks 7.8 is to improve the accuracy, performance and the ease-of-use of lighting, global illumination, tone mapping and gamma correction making the creation of photorealistic imagery even easier.

As part of our continued customer enhancement program, a new simplified user interface has been introduced for Global Illumination. New controllers make Advanced Lighting easier to use and provide improved usability and performance for both experts and non-experts alike whilst also speeding up integration within customers’ applications so that the finished product is more user friendly and dynamic.

Final Gather has been made more intuitive as the speed/quality tradeoff has been improved making this simpler to use. LightWorks now includes both diffuse and specular shaders for Final Gather, to allow a wider range of photorealistic effects to be created. There is also extra flexibility in the way that dome lights can be used with Final Gather, again offering improved speed and ease-of-use.

The efficiency of LightWorks shadow map generation code has been improved so that shadow map generation now no longer performs complete material initialisation for the scene as the material data is not needed for the shadow maps. This will result in performance improvements and lower memory usage for some scenes during shadow map creation. Improvements will be particularly noticeable for scenes containing large textures.


LightWork Design, the world's leading supplier of rendering solutions for developers of advanced 3D computer graphics software, today announced the release of a new version of LightWorks - LightWorks 7.8. The main focus of this release is to improve the accuracy, performance and the ease-of-use of lighting, global illumination, tone mapping and gamma correction making the creation of photorealistic imagery even easier.

Key developments include:

As part of our continued customer enhancement program, a new simplified user interface has been introduced for Global Illumination. New controllers make Advanced Lighting easier to use and provide improved usability and performance for both experts and non-experts alike whilst also speeding up integration within customers' applications so that the finished product is more user friendly and dynamic.

Final Gather has been made more intuitive as the speed/quality tradeoff has been improved making this simpler to use. LightWorks now includes both diffuse and specular shaders for Final Gather, to allow a wider range of photorealistic effects to be created. There is also extra flexibility in the way that dome lights can be used with Final Gather, again offering improved speed and ease-of-use.

Shadow map efficiency has been enhanced by fine-tuning shadow generation, thereby both increasing speed and becoming less resource intensive.

Real-time Plus

LightWorks Real-time Plus has been re-engineered to provide users with improved performance as well as greater user control. Also, LightWorks Real-time now includes better support for gamma correction so that real-time renders more closely match software renders in terms of colour.

New Shaders

A lit appearance shader provides glow effects to lights so that they appear lit without actually emitting light. This is particularly applicable in architectural imagery. Other new shaders include a speckled shader, horizon background shader and a lighting environment background shader.

About LightWork Design

LightWork Design is the world's leading supplier of rendering solutions for developers of advanced 3D computer graphics software. Established in 1989, LightWork Design has continually developed LightWorks to provide customers with innovative and market-focused solutions for the creation of powerful and easy-to-use rendering applications. Renowned for its physically accurate visualisation of real-world objects and environments, LightWorks is the ideal choice for applications targeted at the AEC, Configuration, and Industrial markets. LightWorks is supplied as a complete solution which includes the SDK, support, training and consultancy services, to give customers fast and efficient access to leading-edge rendering technology, resulting in shorter development cycles, faster time-to- market for new products, and lower software development costs.

LightWorks is the de facto standard for integrated rendering in advanced 3D graphics applications, embedded in over 80 software applications and used by more than 2 million users worldwide.

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